About Kids in Motion | About Marcie Rhee

Kids in Motion Pediatric Therapy is founded on the important premise that carryover of new skills is maximized when the skills are learned in a natural environment. The Kids in Motion center has been custom designed to mirror the experiences that the typically developing child encounters within his or her community.

The Kids in Motion center is designed with the child and the family in mind. We address your child’s global therapy needs while they are enjoying what they do best: playing. For the child, his or her therapy sessions are fun—not a series of rote activities, maximizing each child’s motivation and participation in the therapeutic process.

Our innovative center is based on three tenets:
childrens programs

•  Children learn about themselves and the world around them during their daily activities, whether at school, on the playground, at home or running errands with mom and dad
•  Natural learning environments are unpredictable and continuously changing
•  Learning is optimized when practice occurs under varying and random conditions

To maximize the learning process, the sensory- motor gyms at Kids in Motion are reconfigured often to help re-create these variable conditions.

Parental involvement also is a core component in all of our therapy sessions. By participating in the sessions, parents learn first-hand how to incorporate the therapeutic techniques we use during therapy time on a day-to-day basis while bonding with their children in a positive, enriching environment.

For children with special needs, the Kids in Motion center introduces them to a whole new world of interaction, stimulation and excitement. Equally important, our unique program gives parents and family members of children with special needs the opportunity to meet other parents who are dealing with similar issues, build a support group and create lasting friendships. At Kids in Motion, all competition and judgment is left outside our doors, so that each child and his or her family can shine.